Devlog #3 (Enemy prototype)


In this week, our progress consist of making a prototype for the enemies in our game.

Enemy!

An simple enemy that have health and will follow the player. If the health reaches 0 then the enemy will be killed.

Update to shooting!

Players can now also shoot a diagonal directions by pressing a combination of the IJKL keys on the keyboard. For example to shoot north-east you can press the I and L key together.


Here are the sprites that we used in this prototype:

Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content 

Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18 

Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic 

Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack

So that's it for this week's devlog. Thanks for reading!

Leave a comment

Log in with itch.io to leave a comment.