Devlog #3 (Enemy prototype)
In this week, our progress consist of making a prototype for the enemies in our game.
Enemy!
An simple enemy that have health and will follow the player. If the health reaches 0 then the enemy will be killed.
Update to shooting!
Players can now also shoot a diagonal directions by pressing a combination of the IJKL keys on the keyboard. For example to shoot north-east you can press the I and L key together.
Here are the sprites that we used in this prototype:
Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content
Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18
Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic
Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack
So that's it for this week's devlog. Thanks for reading!
Just another top down game
Just another top down game is a 2D top-down shooter minigame. Dodge bullets, run from enemies, and shoot them all!
Status | Released |
Authors | TheOnlyHonos, Johanes Jason |
Genre | Action |
Tags | 2D, Arcade, Casual, Fantasy, Pixel Art, Short, Singleplayer, Top down shooter, Unity |
More posts
- Devlog #10 (Making Levels)Jun 06, 2022
- Devlog #9 (Making Levels)May 30, 2022
- Devlog #8 (Making Levels)May 24, 2022
- Devlog #7 (Sound effects and healthbar)May 16, 2022
- Devlog #6 (AI pathfinder)May 09, 2022
- Devlog #5 (Player health and new enemy type)Apr 26, 2022
- Devlog #4 (Spawn points)Apr 18, 2022
- Devlog #2 (Movement and firing)Apr 04, 2022
- Devlog #1 (Concept)Mar 28, 2022
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