Devlog #9 (Making Levels)


In this week, we have made several progress to the levels for our game and a new camera system.

Levels!

Currently we have made two levels, that is the tutorial levels and the first levels. This week we'll continue to make more levels to play in.


Camera!

We have also changed the camera so it will follow the player. This will allow us to make bigger arena for the player to traverse without making the camera zooming out making the sprites looks small.


Here are the sprites that we used in this prototype:

Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content 

Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18 

Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic 

Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack

Shooting Sound by B.G.M https://assetstore.unity.com/packages/audio/sound-fx/shooting-sound-177096

So that's it for this week's devlog. Thanks for reading!

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