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Just another top down game
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Devlog
Devlog #10 (Making Levels)
June 06, 2022
by
TheOnlyHonos
In this week, we have made progress to the levels for our game and a main menu. Levels! We are still making new levels every week. Main Menu! This week our main progress is making a main menu for our...
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Devlog #9 (Making Levels)
May 30, 2022
by
TheOnlyHonos
In this week, we have made several progress to the levels for our game and a new camera system. Levels! Currently we have made two levels, that is the tutorial levels and the first levels. This week w...
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Devlog #8 (Making Levels)
May 24, 2022
by
TheOnlyHonos
In this week, we are finally starting to make the levels for our game. Level design! Our level design will be based off wave based enemies with a timer to end the level. For example let say to pass th...
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Devlog #7 (Sound effects and healthbar)
May 16, 2022
by
TheOnlyHonos
In this week, our progress consist of making and implementing a health bar for the player and sound effects into our enemies and player. Health bar! A simple health bar on the top left to visualize th...
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Devlog #6 (AI pathfinder)
May 09, 2022
by
TheOnlyHonos
In this week, our progress consist of making and implementing an AI pathfinding system into our enemies AI Pathfinding! AI will traverse around obstacles and walls to reach the player! Here are the sp...
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Devlog #5 (Player health and new enemy type)
April 26, 2022
by
TheOnlyHonos
In this week, our progress consist of making HP system for the player and adding a new enemy type in our game. Player health points! Health points for the player. Default health points set as 100 and...
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Devlog #4 (Spawn points)
April 18, 2022
by
TheOnlyHonos
In this week, our progress consist of making spawn points for the enemies in our game. Enemy spawn points! Spawn points for the enemies to spawn from. There are 4 spawn points in the video above that...
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Devlog #3 (Enemy prototype)
April 11, 2022
by
TheOnlyHonos
In this week, our progress consist of making a prototype for the enemies in our game. Enemy! An simple enemy that have health and will follow the player. If the health reaches 0 then the enemy will be...
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Devlog #2 (Movement and firing)
April 04, 2022
by
TheOnlyHonos
In this week, our progress consist of two basics features, player movement and shooting. Movement! Players can now move using WASD key or arrow keys on their respective keyboards. Currently we have no...
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Devlog #1 (Concept)
March 28, 2022
by
TheOnlyHonos
Welcome! Hello and welcome to our first ever devlog. We plan to release a weekly devlog in order to keep you updated about the development of "Just another top down game". The idea of this game is to...
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