Devlog #4 (Spawn points)


In this week, our progress consist of making  spawn points for the enemies in our game.

Enemy spawn points!

Spawn points for the enemies to spawn from. There are 4 spawn points in the video above that will spawn enemy in a randomized pattern within a set time interval. If there are multiple enemy types the spawn could also randomized the type of enemy being spawned.


Here are the sprites that we used in this prototype:

Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content 

Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18 

Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic 

Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack

So that's it for this week's devlog. Thanks for reading!


P.S. Progress has been slow this week due to our upcoming mid-semester exam, so expect slow progress for the next 1-2 weeks.

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