Devlog #7 (Sound effects and healthbar)


In this week, our progress consist of making and implementing a health bar for the player and sound effects  into our enemies and player.

Health bar!

A simple health bar on the top left to visualize the remaining health of the player.


Shooting SFX!

Sound effects for when the player or the enemy shoots.


Here are the sprites that we used in this prototype:

Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content 

Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18 

Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic 

Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack

Shooting Sound by B.G.M https://assetstore.unity.com/packages/audio/sound-fx/shooting-sound-177096

So that's it for this week's devlog. Thanks for reading!

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